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Level rolling sky
Level rolling sky








There are so many different ways to create a hard level. We’re here to celebrate the tradition and hopefully get some closure on our collective anguish. In fact, with the mainstream success of games like Elden Ring and Returnal, difficulty seems to be coming back into fashion.

level rolling sky level rolling sky

They may not be as common as they were in the old days, when there was a direct financial incentive in thwarting players, but plenty of studios still crank up the meters to 11, eager to break our thumbs in two. And yet, even now, gamers have a grudging appreciation for a really tough level. Extra lives are no longer stingily meted out between checkpoints, an easy mode is usually only a toggle away, and generally speaking publishers are more interested in immersing us in a story rather than humbling us with our inadequacies. The modern home console-based games industry is almost unrecognizable compared to those early days. This was the business model video games attempted to separate kids from their allowances as efficiently as possible, which was most easily accomplished through the blunt force of difficulty. A few minutes later, once those ghosts claimed Pac-Man’s soul, or after Jumpman tripped over one too many of Donkey Kong’s barrels, you were sent back to your mother, tail between your legs, in hopes that she had a bit more spare change left in her purse. In the earliest incarnation of the art - the arcade cabinets scattered across movie-theater lobbies and dentist waiting rooms in the ’70s and ’80s - you’d exchange a quarter for three lives and a dream.










Level rolling sky